
HL2s emotion engine is a joy to see in motion particularly the first time you meet the beautiful Alyx and boy, when she gets angry you know it too, just look at her face! This shows the importance of facial expression in sucking the Player into the HL2 world. Character models are treated to a level of detail not previously seen. The shader effects are excellent, and there is none of that plastic effect that was apparent in Far Cry. The great new graphics engine is not only limited to outlandish, scary creatures, it also makes the tactical scenarios VERY realistic. If you remember the original "zombie" in Half-Life 1, this should look a little familiar to you. The bad guys/monsters do not look boring in HL2, they look and move like the real deal. Its not just the raw engine/quality of graphics that is great in HL2, its the design and creativity that went into making them. The character models are truly amazing, and the background environments are pretty good looking also. Simply put, the graphics in HL2 are breathtaking. Water effects too are something else, and are a real treat, reflecting everything happening in the game would. Let me put it like this, Doom 3s lighting can seem like someone has inserted a laser light show onto Mars making it almost too spectacular, where as HL2s lighting is just "accepted" by the eye as lights reflect, and create shadows with precision, streaming through windows with an unnerving realism. While maybe not as visually spectacular as Doom 3, HL2s lighting seems a lot more "natural". The source engine provides a gritty realism that surpasses (marginally) even Doom 3s "Super-real" prowess.


Your first steps into into City 17 are breathtaking.
